C.O.D.E.X. BLUE:  Statement             Artwork

Title: C.O.D.E.X Blue (Cybernetic Organism Designed for Exploration and Xenocide)
Type: Photo project
Technique: Model, body painting, gun toys, hat with fake hair, fetish shoes
Year: 2008

In a journalistic article published in 2005, Canadian Senator and former Defense Minister, Paul Hellyer, said that since the 50s there has been a constant and secret war against UFOs. So much so that the Canadian and U.S. governments have created a kind of joint ministry which has the specific task of not leaking anything to the media and therefore the population.
This article intrigued me and unleashed my imagination, imagining what these alien invaders might have been like. As I delved deeper and documented Paul Hellyer’s statements, I discovered that he claimed that the aliens were already among us, that they were so much more technologically advanced than we are, that many of our technologies were actually of archaic alien origin.
Starting from here I wanted to bring to life these characters through photography, inspired by the world of comics and science fiction. I thought about cybernetic organisms that were of humanoid appearance but were characterized by strongly unnatural and inhuman elements, such as the skin and its color: I painted the models blue, blue being a color which has an alien element, unnatural, but at the same time in the detail of the shots, highlights the pores of the skin in its most natural form. I then came up with the idea of headdresses covered with hair and with a square and artificial shape.
My creatures have sensors on their bodies and are dressed only with fetish style boots and other accessories, such as glasses borrowed from comics and big toy guns that make you think of futuristic weapons. I wanted to insert objects that reminded me of the characters in my imagination linked to the world of comics, in this case Marvel. The artificial nature of these creatures is betrayed by a certain rigidity and theatricality in their poses, typical of video games.
Finally, I wanted to insert a sort of digital censorship by erasing the sexual element, leading them back to the idea of the action toy.

Title: C.O.D.E.X Blue (Cybernetic Organism Designed for Exploration and Xenocide)
Type: Photo project
Technique: Model, body painting, gun toys, hat with fake hair, fetish shoes
Year: 2008

In a journalistic article published in 2005, Canadian Senator and former Defense Minister, Paul Hellyer, said that since the 50s there has been a constant and secret war against UFOs. So much so that the Canadian and U.S. governments have created a kind of joint ministry which has the specific task of not leaking anything to the media and therefore the population.
This article intrigued me and unleashed my imagination, imagining what these alien invaders might have been like. As I delved deeper and documented Paul Hellyer’s statements, I discovered that he claimed that the aliens were already among us, that they were so much more technologically advanced than we are, that many of our technologies were actually of archaic alien origin.
Starting from here I wanted to bring to life these characters through photography, inspired by the world of comics and science fiction. I thought about cybernetic organisms that were of humanoid appearance but were characterized by strongly unnatural and inhuman elements, such as the skin and its color: I painted the models blue, blue being a color which has an alien element, unnatural, but at the same time in the detail of the shots, highlights the pores of the skin in its most natural form. I then came up with the idea of headdresses covered with hair and with a square and artificial shape.
My creatures have sensors on their bodies and are dressed only with fetish style boots and other accessories, such as glasses borrowed from comics and big toy guns that make you think of futuristic weapons. I wanted to insert objects that reminded me of the characters in my imagination linked to the world of comics, in this case Marvel. The artificial nature of these creatures is betrayed by a certain rigidity and theatricality in their poses, typical of video games.
Finally, I wanted to insert a sort of digital censorship by erasing the sexual element, leading them back to the idea of the action toy.

Marco Bolognesi ©2020 all rights reserved | info@marcobolognesi.co.uk

Design by Veronesi Namioka

Marco Bolognesi ©2020 all rights reserved | info@marcobolognesi.co.uk

Design by Veronesi Namioka