THE PLACE :  Statement             Artwork

Title: The Place
Type: Multimedia installation
Technique: Mixed media (plastic, recycled objects, clips, curlers, pieces of wood, buttons, augmented reality device)
Year: 2014

What would happen if all of us had a device welded to our bodies that increased our perception of reality? My response to this question is that we would realize that a futuristic world/city looms over our heads and watches over us.
The Place is a 3x3m installation of a city which includes an augmented reality device, allowing the user to get a sense of what hovers above the city: Sendai City. It could be any city, it could be Milan, Hong Kong or Chicago, it could be any place: The Place.
This is exactly the point of The Place, I wanted to describe one of the first concepts of the Cyberpunk manifesto, referencing the greatest writers of dystopic literature and science fiction. From Philip K. Dick, Ray Bradbury, James G. Ballard, William Gibson and Bruce Sterling – their conception of reality and the concept that reality does not exist. The basic idea is that reality is perceived and it is therefore actually abstract and subjective: in this sense, the augmented reality of the device works as a symbolic and instrumental gimmick to explain and underline how each of us is able to see objects of material consistency which are in themselves perceived and therefore relative. An alternative vision to make the idea of perception clear and in turn free it once and for all from the constraint of existence.
For this work I felt the need to put to one side, photography and using the female body as a canvas to work instead on the conceptual aspect and articulate a reflection on the very perception of reality.
The city depicted in the model is made from recycled materials so I worked by decontextualizing everyday objects such as clips, curlers, pieces of wood, buttons, etc., transforming them into architectural elements. The one represented in the device instead is the city of the future, a parallel reality perceived which then becomes real through the augmented reality device.

Title: The Place
Type: Multimedia installation
Technique: Mixed media (plastic, recycled objects, clips, curlers, pieces of wood, buttons, augmented reality device)
Year: 2014

What would happen if all of us had a device welded to our bodies that increased our perception of reality? My response to this question is that we would realize that a futuristic world/city looms over our heads and watches over us.
The Place is a 3x3m installation of a city which includes an augmented reality device, allowing the user to get a sense of what hovers above the city: Sendai City. It could be any city, it could be Milan, Hong Kong or Chicago, it could be any place: The Place.
This is exactly the point of The Place, I wanted to describe one of the first concepts of the Cyberpunk manifesto, referencing the greatest writers of dystopic literature and science fiction. From Philip K. Dick, Ray Bradbury, James G. Ballard, William Gibson and Bruce Sterling – their conception of reality and the concept that reality does not exist. The basic idea is that reality is perceived and it is therefore actually abstract and subjective: in this sense, the augmented reality of the device works as a symbolic and instrumental gimmick to explain and underline how each of us is able to see objects of material consistency which are in themselves perceived and therefore relative. An alternative vision to make the idea of perception clear and in turn free it once and for all from the constraint of existence.
For this work I felt the need to put to one side, photography and using the female body as a canvas to work instead on the conceptual aspect and articulate a reflection on the very perception of reality.
The city depicted in the model is made from recycled materials so I worked by decontextualizing everyday objects such as clips, curlers, pieces of wood, buttons, etc., transforming them into architectural elements. The one represented in the device instead is the city of the future, a parallel reality perceived which then becomes real through the augmented reality device.

Marco Bolognesi ©2020 all rights reserved | info@marcobolognesi.co.uk

Design by Veronesi Namioka

Marco Bolognesi ©2020 all rights reserved | info@marcobolognesi.co.uk

Design by Veronesi Namioka